Roult

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Hello;

I create a skill with 2 element with Yanfly Element Core.

This Skill use element: Magic & Thunder.

I have created a enemy with 0% damage of Thunder element & 100% damage of Magic element.

I want to when this skill is use on this enemy, the damage = 0 (0% * 100% = 0%) but does'nt work...

I use the multiply rule, i don't want to use add or low rules for multiple element damage.

Can you help me please?
 

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