Roult

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Hello;

I create a skill with 2 element with Yanfly Element Core.

This Skill use element: Magic & Thunder.

I have created a enemy with 0% damage of Thunder element & 100% damage of Magic element.

I want to when this skill is use on this enemy, the damage = 0 (0% * 100% = 0%) but does'nt work...

I use the multiply rule, i don't want to use add or low rules for multiple element damage.

Can you help me please?
 

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RivalRamen_Games wrote on jacobv1014's profile.
I really like your profile picture! Who is that in it? is she an OC?
Making his first game
This scene was suppose to be a test... but now, it's going in the game as official side/optional content. :kaosalute:


functionality(This is function demo not game demo)
1 The door of ABS map can open upon clearing all the monsters
2 Secret room/road arrow/lighting/whatever others can be shown upon clearing too
3 Boss HP bar and loot effect, loot jump and item name color as well as the pick-up animation effect
4 Back to town and "victory aftermath" screen for ABS maps/rooms

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