Yanfly Enemy Info + Pacman Enemy HUD

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Roninator2

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Ruby:
class Window_EnemyHUD < Window_BattleStatus
  def select_all?
  end
end
 

slickdeath97

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Ruby:
class Window_EnemyHUD < Window_BattleStatus
  def select_all?
  end
end
It worked, but now it won't show the enemy stuff:
With the enemy Hud and fix:
1599116697101.png
Without enemy hud and fix:
1599116792782.png
 

A-Moonless-Night

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That's because Pacman's script replaces the @enemy_window in Scene_Battle with a totally different window. Is there any reason why you need to use both scripts?
 

mlogan

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