- Joined
- Apr 27, 2017
- Messages
- 26
- Reaction score
- 5
- First Language
- Portuguese
- Primarily Uses
- RMXP
Greetings!

If the Defaut level returns 10, and the positive fluctuation = 0 and the negative fluctuaction = 5, I expected a range = [5 ~ 10].
But, I have all enemies with level 10, exactly.
If positive fluctuation = 5 and negative fluctuaction = 0, I expected a range = [10 ~ 15].
But, I have a range = [5 ~ 15].
My conclusion: Positive Fluctuaction param is working in both positive and negative fluctuaction, and negative fluctiaction is not working at all.
The param 'Negative Fluctaction' not allow me to insert a negative number (like -5).
If I set both positive and negative flutuaction to 0, and put the tag <Negative Fluctuaction: 5> in the enemy notetag, it works properly. It's a bug?
If don't, someone can help me pls? I don't wanna need remember to insert the same notetag hundreds times

If the Defaut level returns 10, and the positive fluctuation = 0 and the negative fluctuaction = 5, I expected a range = [5 ~ 10].
But, I have all enemies with level 10, exactly.
If positive fluctuation = 5 and negative fluctuaction = 0, I expected a range = [10 ~ 15].
But, I have a range = [5 ~ 15].
My conclusion: Positive Fluctuaction param is working in both positive and negative fluctuaction, and negative fluctiaction is not working at all.
The param 'Negative Fluctaction' not allow me to insert a negative number (like -5).
If I set both positive and negative flutuaction to 0, and put the tag <Negative Fluctuaction: 5> in the enemy notetag, it works properly. It's a bug?
If don't, someone can help me pls? I don't wanna need remember to insert the same notetag hundreds times

