Yanfly Engine Ace Enemy Levels in status effect

lucofthewind

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Script in question: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/enemy-levels/
Reason: The reason for this is I am using it as a semi-controllable difficulty system (easy mode, normal mode) for my game.

As title says, I'm looking to use the enemy levels script notetags in a status effect instead of skill or on the enemy. I looked over the script and the instructions only mention using it in skill and on the enemy. If this is possible, any help would be greatly welcomed.
 

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