- Joined
- Aug 24, 2013
- Messages
- 29
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- English
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Hello,
I'm referencing the following script:
https://github.com/Archeia/YEARepo/blob/master/Battle/Enemy_Target_Info.rb
The issue is that I'm having is that the script only displays 8 elements/states per page (see https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/enemy-target-info/ for summary of the script and what it can do if unfamiliar).
I need for the player to be able to view more than 8 of each preferably. I've seen in the past that this can be fixed by having multiple pages of data, but I can't find it anymore. Currently, the script has a page for elements, and a page for states, so if possible, a way to implement an elements, elements2, states, states2, etc..., page could work. I know other scripts can have more than 8, but the user interface isn't what I like cosmetically or misses information that I like in this script.
Any help would be appreciated.
Thank you!
I'm referencing the following script:
https://github.com/Archeia/YEARepo/blob/master/Battle/Enemy_Target_Info.rb
The issue is that I'm having is that the script only displays 8 elements/states per page (see https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/enemy-target-info/ for summary of the script and what it can do if unfamiliar).
I need for the player to be able to view more than 8 of each preferably. I've seen in the past that this can be fixed by having multiple pages of data, but I can't find it anymore. Currently, the script has a page for elements, and a page for states, so if possible, a way to implement an elements, elements2, states, states2, etc..., page could work. I know other scripts can have more than 8, but the user interface isn't what I like cosmetically or misses information that I like in this script.
Any help would be appreciated.
Thank you!

