- Joined
- Feb 19, 2016
- Messages
- 77
- Reaction score
- 6
- First Language
- Nick
- Primarily Uses
Hello I noticed while using Yanfly's Event Chase Player plugin that a event can still see through walls. Is there a way I can make it so the events can't see though walls? I figure something simple like checking to see if a tile is impassible or not would work, without getting the system to bogged down with line of sight processing.