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So I've been working for a little while on converting my vx ace game over to MV, and kinda needed a script to do exactly what this is suppose to do. However, it seems that, even if I set the see player to true, the events can still see them through walls. Is this an issue in the script? And if so, is there a workaround for it without me redesigning my levels?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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