yanfly In-Battle Status compatibility with VE-Battle Command

styx92

Veteran
Veteran
Joined
Jan 7, 2016
Messages
310
Reaction score
39
First Language
German
Primarily Uses
Hello there. :)


The new plugin from yanfly released last saturday. Now you can watch your actor state details in its own menu in battle! 


Really great!


My problem is, that i use victor battle command. I install yanflys plugin and the tag from the battle status will be shown. But if i want to trigger it, nothing happens, only the SE appears.


If i deactivate victors battle command, yanflys in battle status opens. Also there is an incompatibility. :(


This are the plugin links:


http://yanfly.moe/2016/09/03/yep-115-in-battle-status-rpg-maker-mv/#more-3643


https://victorenginescripts.wordpress.com/rpg-maker-mv/battle-command-window


Can someone help? 
 
Last edited by a moderator:

styx92

Veteran
Veteran
Joined
Jan 7, 2016
Messages
310
Reaction score
39
First Language
German
Primarily Uses

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,045
Members
137,569
Latest member
Shtelsky
Top