- Joined
- Jan 10, 2016
- Messages
- 90
- Reaction score
- 15
- First Language
- english
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Hey Guys,
I'm using Yanfly's item core plugin, and it's really good. I especially love the random variance function, however I'm running into issues where I only want to apply the random variance to specific stats on the item, but still have other stats on it thats are not affected by the random variance.
E.G
I want to create a shield, where it reduces the user's AGI but increases their MaxHP, Def & Mdef.
So something like:
AGI: -2
MaxHP: 25
Def: 10
Mdef: 10
I want the random variance of 10 to apply to only the MaxHP, Def, & M.Def.
At the moment it's being blanketly applied to everything and the item thats meant to slow down your attacks is speeding them up.
Is there aynway to specify in the notetags that the random variance only applies to specific attributes?
Thanks in advance
I'm using Yanfly's item core plugin, and it's really good. I especially love the random variance function, however I'm running into issues where I only want to apply the random variance to specific stats on the item, but still have other stats on it thats are not affected by the random variance.
E.G
I want to create a shield, where it reduces the user's AGI but increases their MaxHP, Def & Mdef.
So something like:
AGI: -2
MaxHP: 25
Def: 10
Mdef: 10
I want the random variance of 10 to apply to only the MaxHP, Def, & M.Def.
At the moment it's being blanketly applied to everything and the item thats meant to slow down your attacks is speeding them up.
Is there aynway to specify in the notetags that the random variance only applies to specific attributes?
Thanks in advance
