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Hello, I am utilising Yanfly Ace Item Menu Script as shown here: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-item-menu/ and would like to know if I can do these two things:
First I want to be able to display "Shield" armor and "Body" armor separately in the first selection menu. So where it says
I instead want it to say
Secondly there are some items in my game that increase stats permanently via the "grow" effect. Is it possible to replace the
:tp_recover => "TP Heal", # Text used for TP Recovery.
:tp_gain => "TP Gain", # Text used for TP Gain.
:applies => "Applies", # Text used for applied states and buffs.
:removes => "Removes", # Text used for removed states and buffs.
with displays of how much MaxHP, MaxMP, Strength and Agility are increased by the item?
Thanks in advance for any help.
First I want to be able to display "Shield" armor and "Body" armor separately in the first selection menu. So where it says
Items
Weapons
Armor
Key Items
I instead want it to say
I'm not utilising Head armor or accessories so I don't need them to be displayed.Items
Weapons
Shield
Body
Key Items
Secondly there are some items in my game that increase stats permanently via the "grow" effect. Is it possible to replace the
:tp_recover => "TP Heal", # Text used for TP Recovery.
:tp_gain => "TP Gain", # Text used for TP Gain.
:applies => "Applies", # Text used for applied states and buffs.
:removes => "Removes", # Text used for removed states and buffs.
with displays of how much MaxHP, MaxMP, Strength and Agility are increased by the item?
Thanks in advance for any help.
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