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I would also like this item to be the sole item that increases boost count, while all others that would also increase it do not. Can this be done?
The current issue is that the plugin has a hard coded rule that upgrades with the stat boosts also increase the boost count. While this can be changed with the state boost modifier, it cannot be set to zero. I would like to be able to set upgrading items to not increase boost count.
Edit: My quick fix is to make the items always have an odd amount of slots, and for all the items that consume slots to take up an even amount. This ensures there is always one free slot.
This still leaves the question of boost count though. I tried a few methods to get stat boosting items to not increase boost count. Setting an item's boost count to 0, +0 or -0 do not work, and simply make it use the default boost count of +1. I tried setting it to -1, which made it subtract boost count instead! What do I do?
Edit 2: I found that if I set the slot increasing item to consume no slots, it can always be applied. I am now changing the thread's title to reflect the remaining issue.
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