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I have a skill with these notetags:


<Evade Counter>
<Counter Condition>
Single target
</Counter Condition>


All I need it to do is to counter targeted physical and magic attacks when cast. It works when the enemy attacks with a physical attack, but when a magical attack is used, the counter doesn't activate.


In the plugin settings for YEP_X_CounterControl, I have Physical set to false, Single Target set to true, and Not Counter set to false. Is there something I'm missing here?

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