jjleroy

I love bananas
Veteran
Joined
Aug 5, 2017
Messages
184
Reaction score
34
First Language
German, English
Primarily Uses
RMMV
So I'm using Yanfly Animated SV enemies and the plugin has a shadow feature.

Even in isolation in a new project with the required other plugins and shadows activated, I couldn't get these shadows to show.

did anyone have the same issue or a clue why?
 

jjleroy

I love bananas
Veteran
Joined
Aug 5, 2017
Messages
184
Reaction score
34
First Language
German, English
Primarily Uses
RMMV
Yes i have, I also have the shadow and shadow2 images in img/system folder. I can't figure out why it's not working for me
 

Soulrender

Jack Of All Trades
Veteran
Joined
Jan 12, 2019
Messages
1,316
Reaction score
782
First Language
Poland
Primarily Uses
RMMV
Do you have installed any other plugins related to SV sprites, or do you have set shadow size to auto?

Maybe silly question, but have you edited plugin?
 

jjleroy

I love bananas
Veteran
Joined
Aug 5, 2017
Messages
184
Reaction score
34
First Language
German, English
Primarily Uses
RMMV
Do you have installed any other plugins related to SV sprites, or do you have set shadow size to auto?

Maybe silly question, but have you edited plugin?
nope, I installed the newest versions of the required plugins without touching them.
But the shadows still won't show.
What am I doing wrong?
QWkVZTp.jpg
 

Soulrender

Jack Of All Trades
Veteran
Joined
Jan 12, 2019
Messages
1,316
Reaction score
782
First Language
Poland
Primarily Uses
RMMV
Oh! Now I see what is wrong. You are using animated SideView enemies actually without using SV sheet for enemies. Because it's happening same thing in my project. In order to see shadow you must specify battler image sheet with following notetag:
Code:
<Sideview Battler: FilenameOfEnemy>
//Without extension
and place that enemy sheet in sv_actors directory.
Of course it probably dramaticly change game concept, but for now it's only known to me solution. But there are animated sprites of default
Rmmv enemies here on this board.


edit:
No sheet defined: https://prnt.sc/p75qbl
With defined sheet: https://prnt.sc/p75re3

edit2: Don't bother with my image, I made a dude just to easier positioning in troop tab
enemies on map. :)
 
Last edited:

jjleroy

I love bananas
Veteran
Joined
Aug 5, 2017
Messages
184
Reaction score
34
First Language
German, English
Primarily Uses
RMMV
@Soulrender

So that was it! Thanks so much for the solution and the images! :)
 

Latest Threads

Latest Posts

Latest Profile Posts

20 festive cards can now be unlocked in BiteMe!

The cards are permanent, but can only be unlocked in December!
Once the year is over, you won't be able to unlock the cards, or to upgrade it.
https://johndoenews.itch.io/biteme-storymodeCard141-160-Ad.png
Finally showing some updates again
I think it's ready - Chapter Selection:
unknown.png
On another more gaming topic, I paid 20 bucks for a visual novel to emotionally destroy me. I may write an entry about that.
1638611395177.png
Reading about metaverses recently. I can totally imagine myself in the future, logging in with VR glasses to a virtual beach villa sitting in a virtual chair, with a virtual laptop facing the sea...coding 16-bit RM.

Forum statistics

Threads
117,176
Messages
1,105,176
Members
153,293
Latest member
uwaphua
Top