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I am trying to create a state that activates when the actor has the highest MP (or shares the highest MP) in the party. I have tried using a script a friend experienced with javascript but not with RPG maker made me (below) but it does not appear to be working. Any help would be appreciated.

<Custom Passive Condition>

if (actor.mp === $gameParty.aliveMembers().reduce((max, actor) => max.mp > actor.mp ? max : actor); ) {

condition = true;

} else {

condition = false;

}

</Custom Passive Condition>

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