- Joined
- Dec 4, 2018
- Messages
- 35
- Reaction score
- 17
- First Language
- English
- Primarily Uses
- RMMV
I'm using both Yanfly's Passive States and Equip Skills. Unfortunately, I've run into an issue where passive state added by skills are applied regardless of whether or not they're equipped. Is there any way to fix this?
For example: I have a skill called Fire Enhancer that increases Fire damage by 40%. It has the tag <Passive State: 51> which adds the Fire Enhancer passive state. For a skill to be used in my game, you have to equip it in a slot. However, it still applies the passive state whether or not it's in my equipped skills. What I'm looking for is for the skill to not apply unless it's in my equipped skills.
For example: I have a skill called Fire Enhancer that increases Fire damage by 40%. It has the tag <Passive State: 51> which adds the Fire Enhancer passive state. For a skill to be used in my game, you have to equip it in a slot. However, it still applies the passive state whether or not it's in my equipped skills. What I'm looking for is for the skill to not apply unless it's in my equipped skills.


