- Joined
- Mar 1, 2019
- Messages
- 36
- Reaction score
- 7
- First Language
- English
- Primarily Uses
- RMMV
Hey guys! I could use some help here!
I am using Yanfly's Picture Common Event in my project and I am having some issues with it, rather, with a possible function that I don't really know if the plugin is capable of.
For those who are not familiar with this plugin:
Now, before anything... I am not trying to use this plugin to create a D-Pad for movement! I am simply trying to create buttons... that works in Battles! Just imagine: rather than having the window command, you could have a button (or buttons) that you click to execute an immediate action (whatever it is) for example, a skill (yeah, see it like a substitute for the window command thing). The plugin is very clear in its functioning: you link a common event to it, prepare a switch and voila BUT, for some reason, while in battle, you can not click the pictures and execute it!
Theoretically - I think the thing is that the plugin works in the Scene_Map but not in the Scene_Battle. How could I fix this?
Please help!!!
I am using Yanfly's Picture Common Event in my project and I am having some issues with it, rather, with a possible function that I don't really know if the plugin is capable of.
For those who are not familiar with this plugin:
Now, before anything... I am not trying to use this plugin to create a D-Pad for movement! I am simply trying to create buttons... that works in Battles! Just imagine: rather than having the window command, you could have a button (or buttons) that you click to execute an immediate action (whatever it is) for example, a skill (yeah, see it like a substitute for the window command thing). The plugin is very clear in its functioning: you link a common event to it, prepare a switch and voila BUT, for some reason, while in battle, you can not click the pictures and execute it!
Theoretically - I think the thing is that the plugin works in the Scene_Map but not in the Scene_Battle. How could I fix this?
Please help!!!


