- Joined
- Jan 3, 2017
- Messages
- 134
- Reaction score
- 20
- First Language
- french
- Primarily Uses
- RMMV
Hello makers !
Here is my situation. I use the Yanfly row formation plugin in my game. Row are very important. Some enemies have the ability to change my actors row during a fight. At the end of the fight, If my actors moved during the combat, they keep their position. So in a Donjon, the play have to change back his team formation after every fight. That’s kind of annoying for him. So My question is : Is there a way to save the actor position at the beginning of a fight and then put them back to their position after the fight. It would be like this.
My team :
Actor 1 Row 1
Actor 2 Row 2
Actor 3 Row 3
The combat start (maybe on turn 0 or with another plugin) :
Variable 1 = Actor1RowIndex (so equal to 1)
Variable 2 = Actor2RowIndex (so equal to 2)
Variable 3 = Actor3RowIndex (so equal to 3)
My team kick so monster because they’re badass but some of the monsters change their position. At the end of the fight here we are :
Actor 1 Row 2
Actor 2 Row 3
Actor 3 Row 3
As you can see two of the actors were push back. And I don’t want them to stay there or to change it manually. So I would need an event :
Put back Actor1 to Row number Variable 1 (Row 1)
Put back Actor2 to Row number Variable 2 (Row 2)
Put back Actor3 to Row number Variable 3 (Row 3)
I know this is not a big issue in a game, but it would be far more comfortable for the player to nota have to change it back after every fight.
I Don’t know how to use correctly Java (and English for that matter) so it’s kind of difficult for me to find a solution.
Anyways thank you very much guys !
Here is my situation. I use the Yanfly row formation plugin in my game. Row are very important. Some enemies have the ability to change my actors row during a fight. At the end of the fight, If my actors moved during the combat, they keep their position. So in a Donjon, the play have to change back his team formation after every fight. That’s kind of annoying for him. So My question is : Is there a way to save the actor position at the beginning of a fight and then put them back to their position after the fight. It would be like this.
My team :
Actor 1 Row 1
Actor 2 Row 2
Actor 3 Row 3
The combat start (maybe on turn 0 or with another plugin) :
Variable 1 = Actor1RowIndex (so equal to 1)
Variable 2 = Actor2RowIndex (so equal to 2)
Variable 3 = Actor3RowIndex (so equal to 3)
My team kick so monster because they’re badass but some of the monsters change their position. At the end of the fight here we are :
Actor 1 Row 2
Actor 2 Row 3
Actor 3 Row 3
As you can see two of the actors were push back. And I don’t want them to stay there or to change it manually. So I would need an event :
Put back Actor1 to Row number Variable 1 (Row 1)
Put back Actor2 to Row number Variable 2 (Row 2)
Put back Actor3 to Row number Variable 3 (Row 3)
I know this is not a big issue in a game, but it would be far more comfortable for the player to nota have to change it back after every fight.
I Don’t know how to use correctly Java (and English for that matter) so it’s kind of difficult for me to find a solution.
Anyways thank you very much guys !

