I'm just reading up of the row formations. If I'm understanding it right, if I want 2 slimes in different rows. Then I have to make two enemies (slime and duplicate slime) and then put <Default Row: 1> on the original slime and <Default Row: 2> on the duplicate.
Then in the troops window, visually arrange the duplicate slime into a back row position. Theoretically place it anywhere but it will always have row 2 states unless row is changed.
if this is correct, then do I have to make 3 of every enemy, one for each of 3 rows?
Also you spoke of ranged weapons. If I were to make a slingshot (not a rpgmv default weapon). How will the game know its a ranged weapon for basic attack?
update:
Trying it out. I have basic attack on <Row Only: 1> and enemies in various <Default Row: x>. But the basic attack done with a default dagger still can target any enemy regardless what row they are in. Based on the video there should be some way to prevent targeting the back rows.