- Joined
- Jun 12, 2018
- Messages
- 60
- Reaction score
- 23
- First Language
- English
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- RMMV
I am trying to make a skill which can be learned by melee characters, particularly knights, but can only be used while a shield is equipped.
Here is how I want it to look:
My game has two types of shields, light and heavy. I want my Knight class (class ID 1) character to be able to learn a Shield Bash skill that will attack using the defensive bonus provided by the shield. Then, I want the character to enter a defensive stance for the foe's turn.
Here is the major caveat: I want the skill to show in the battle menu at all times, but only be useable when the character has a heavy shield (armor type ID 6) equipped. That way there is no misunderstanding how the skill works.
I heard yanfly's skill core is the way to go, but I am not well versed in JS. If someone could help me with that script I would really appreciate it!
Here is how I want it to look:
My game has two types of shields, light and heavy. I want my Knight class (class ID 1) character to be able to learn a Shield Bash skill that will attack using the defensive bonus provided by the shield. Then, I want the character to enter a defensive stance for the foe's turn.
Here is the major caveat: I want the skill to show in the battle menu at all times, but only be useable when the character has a heavy shield (armor type ID 6) equipped. That way there is no misunderstanding how the skill works.
I heard yanfly's skill core is the way to go, but I am not well versed in JS. If someone could help me with that script I would really appreciate it!