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- May 26, 2012
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TypeError: Cannot read property 'isActor' of null
If an actor has a status effect that causes them to skip a turn (ex. sleep), the error comes up. I only found one other thread discussing this specific problem and it wasn't solved. After experimenting I believe the issue is with the SRD Timed Attack Core since it's the first plugin on the error list to pop up - [at Function.BattleManager.startAction (SRD_TimedAttackCore.js:464:19)].

Rearranging the order of plugins did not solve the issue. Putting SRD before Yanfly prevents SRD from working, and placing it between the Battle Engine Core and STB System didn't work. STB System works when SRD Timed Attack turned off. SRD Timed Attack works when STB System is turned off. I have Yanfly's plugins listed in recommended order as seen here. SRD's Mash extension doesn't have anything to do with it since I still get the error when it's off.

I don't know what to change in the code so any help would be appreciated.
If an actor has a status effect that causes them to skip a turn (ex. sleep), the error comes up. I only found one other thread discussing this specific problem and it wasn't solved. After experimenting I believe the issue is with the SRD Timed Attack Core since it's the first plugin on the error list to pop up - [at Function.BattleManager.startAction (SRD_TimedAttackCore.js:464:19)].

Rearranging the order of plugins did not solve the issue. Putting SRD before Yanfly prevents SRD from working, and placing it between the Battle Engine Core and STB System didn't work. STB System works when SRD Timed Attack turned off. SRD Timed Attack works when STB System is turned off. I have Yanfly's plugins listed in recommended order as seen here. SRD's Mash extension doesn't have anything to do with it since I still get the error when it's off.

I don't know what to change in the code so any help would be appreciated.
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