- Joined
- Jan 27, 2013
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Hi everyone.
I'm using Yanfly's System Options in my project (with a couple additions to afford the player a full screen option that should not be affecting this).
I've noticed a problem with the volume control; namely that it's not universal. Any script that itself calls a sound effect or other audio file is not effected by the volume settings. So for example if I use TheoAllen's Simple Message SE (or really any with that function), those settings play at their independent volume setting rather than what the game as a whole is set to.
So my question is how to I fix that? I figure I need to go into those other scripts and call the new settings from there but I don't know how to do it.
The VX versions of system options mapped volume control to variables, so I could just call them, but the Ace version doesn't do that.
I'm using Yanfly's System Options in my project (with a couple additions to afford the player a full screen option that should not be affecting this).
I've noticed a problem with the volume control; namely that it's not universal. Any script that itself calls a sound effect or other audio file is not effected by the volume settings. So for example if I use TheoAllen's Simple Message SE (or really any with that function), those settings play at their independent volume setting rather than what the game as a whole is set to.
So my question is how to I fix that? I figure I need to go into those other scripts and call the new settings from there but I don't know how to do it.
The VX versions of system options mapped volume control to variables, so I could just call them, but the Ace version doesn't do that.
