I thought this would be easy by checking the code to see how the Battle Engine code handles 'this.furthestRight' (this.maxItems() - 1
but apparently not.
Is it possible to create a skill that only targets the enemy on the far right side of the screen? Alternatively, attacking only the living enemy with the highest (or lowest) troop ID also works.
Is it possible to create a skill that only targets the enemy on the far right side of the screen? Alternatively, attacking only the living enemy with the highest (or lowest) troop ID also works.

