Yanfly: Undefined Is Not a Function @ Start of Battle

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Mazer

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So I am using Yanfly's Animated Battler system. So far the Scaling works, Breathing Works. But when I try the Floating function I get the following error:


TypeError: "Undefined is Not a Function".


Pressing F8 brings up this report:


rpg_managers.js:1618 TypeError: undefined is not a function
    at Sprite_Enemy.updateFloatingStateSprite (file:///F:/RPG%20maker%20Projects/Testing/js/plugins/YEP_X_AnimatedSVEnemies.js:1423:29)
    at Sprite_Enemy.updateStateSprite (file:///F:/RPG%20maker%20Projects/Testing/js/plugins/YEP_X_AnimatedSVEnemies.js:1410:10)
    at Sprite_Enemy.update (file:///F:/RPG%20maker%20Projects/Testing/js/rpg_sprites.js:951:14)
    at Sprite_Enemy.update (file:///F:/RPG%20maker%20Projects/Testing/js/plugins/YEP_BattleEngineCore.js:2632:36)
    at Sprite_Enemy.update (file:///F:/RPG%20maker%20Projects/Testing/js/plugins/YEP_X_AnimatedSVEnemies.js:1397:36)
    at file:///F:/RPG%20maker%20Projects/Testing/js/rpg_core.js:3290:19
    at Array.forEach (native)
    at Sprite.update (file:///F:/RPG%20maker%20Projects/Testing/js/rpg_core.js:3288:19)
    at file:///F:/RPG%20maker%20Projects/Testing/js/rpg_core.js:3290:19
    at Array.forEach (native)


Now I only have 3 plugins installed for this. I believe they are up to date as I literally just installed them today.


Here they are in order:


1. YEP_CoreEngine 1.11


2. YEP_BattleEngineCore 1.30


3. YEP_X_AnimatedSVEnemies x1.06a


In the enemy notetag I put <Floating> and it causes the error.


What could be going wrong for this?
 

Mazer

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I apologize for wasting Forum space...testing this game at 3am is not the best way to do things apparently. Totally missed the portion where I needed the ActionSequence2...


Please just delete this...thanks
 
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