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Good day everyone.


I'm hoping someone here has already tried this and might be able to point me in the direction of a plugin or script that will handle this for me. Here goes.


I want spells that when cast, cause a different spell to happen when the target attacks, in addition to their normal attack. I suspect Weapon Unleash is capable of doing this, but it has no documentation for that specifically.


Example:


Black Mage casts 'enfire' on Knight. Knight is given a state that last 5 turns. Whenever the knight does a normal attack it hits as normal, but then casts Fire I on the target as well (using the knight's caster stats if that matters). Fire I would be a normal black magic spell that anyone would have access to, not a spell made specifically for this unleash.


The weapon unleash replaces the normal attack with the given skill - and I can probably use an action sequence as a workaround, to cause a normal attack and then a spell, but I'm not too sure how that would work, and I'd probably need a different skill for each unleash instead of just using the normal spells that black mages have.


Any ideas?


-Thanks

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