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- Nov 10, 2019
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- RMMV
Since I'm all over the place with projects, I need help with a completely different project in regards to a Persona fangame. I've figured out that using Yanfly's Battle Core activates a skill animation to play to represent a cast skill. However, since this is a Persona fangame, tying that animation to just a specific skill won't work, as I want the animation to differ depending on the actor. (The animation is supposed to show the user's Persona.) How do you get that to work?