Yanfly's Class Change - unlock just working in one single plugin call

Pozinhofan

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Hi! I've got here all of yanfly's plugins and looking for some help with the class and subclass change.
I'm wondering what's going on here:

That's my steps:

class 2 = fighter // class 3 = knight (subclass)

1 - Main Class changed. OK. (unlock class 1 2)
2 - Subclass changed. OK (unlock class 1 3)
3 - whenever I talk to another NPC that gives me the third class (unlock class 1 4), it doesn't work.

I've got the same 2nd and 3rd classes in my Class Change Scene.
I do have the 4th class in the learn skill scene, tho.

But it looks like a bug.

I can't choose the 4th class to pick.
And even with <Subclass Only> and <Primary Only>, I'm still able to transit between the Main and the subclass.

I thank you all in advance.

Cheers
 

Andar

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if it were a bug in the plugin, a lot of other people would have encountered it. It has to be something on your project.

please post a screenshot of your plugin manager with all your plugins and their order - the most common causes for problems with yanfly's plugins are wrong order, wrong versions or incompatibilities with other plugins.

then please go to your project directory, into js directory and open rpg_core.js with a text editor. the second line is the title line, what number is at the end of that line (no number means 1.0)?

Additionally, please give screenshots of the classes and their notetags.
 

Pozinhofan

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Hi @Andar !

Thanks for trying to help me out!

Well, I guess it's not a bug from the plugin but rather from my own project, indeed.

Here we go, the sequences of my plugin manager are in attach. From "sup11" to "sup18".

My RMVersion is 1.6.1.

Class Notetags:


<maxmp flat: +13>

<Custom Class Parameters>

maxhp = level * 50 + (def * 50);

maxmp = level + (level * 0.5) + mdf;

atk = atk;

def = def;

mat = mat;

mdf = mdf;

agi = agi;

luk = luk;

exp = level * 100;

</Custom Class Parameters>

<Passive State: 83>

<Learn Skill: 32, 24, 25, 39, 41>

<Learn Skill: 38, 43, 45, 52, 58>

<Learn Skill: 61, 70, 84, 90>

// <Learn Skill: 97>

<Primary Only>

<Icon: 144>

<Help Description>

Test Desc

</Help Description>

<Replace Guard: 107>

<Subclass 5 Combo Name: Test1>

<Subclass 6 Combo Name: Test2>

<Subclass 7 Combo Name: Test3>

<Subclass 8 Combo Name: Test4>

<maxmp flat: +13>

<Subclass Only>

<Custom Class Parameters>

maxhp = level * 50 + (def * 50);

maxmp = level + (level * 0.5) + mdf;

atk = atk;

def = def;

mat = mat;

mdf = mdf;

agi = agi;

luk = luk;

exp = level * 100;

</Custom Class Parameters>

<Replace Guard: 110>

<Learn Skill: 3, 26, 27, 30, 38>

<Learn Skill: 39, 47, 48, 51, 53>

<Learn Skill: 54, 55, 62, 64, 69>

<Learn Skill: 71, 72, 80, 122>

<Passive State: 54>

<Icon: 139>

<Help Description>

Test SubDesc

</Help Description>

<Subclass Only>

<Icon: 132>

<Learn Skill: 96, 93>

<Help Description>

Subclass2 Desc

</Help Description>

<def flat: +15>

<Custom Class Parameters>

maxhp = level * 50 + (def * 75);

maxmp = level + (level * 0.5) + mdf;

atk = atk;

def = 2;

mat = mat;

mdf = mdf;

agi = agi;

luk = 1;

exp = level * 110;

</Custom Class Parameters>

With that I think you are ok to solve my problem, maybe xD

Thanks a lot!

Cheers
 

Attachments

  • Sup11.png
    Sup11.png
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  • sup12.png
    sup12.png
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  • sup13.png
    sup13.png
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  • sup15.png
    sup15.png
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  • sup16.png
    sup16.png
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  • sup17.png
    sup17.png
    282.1 KB · Views: 1
  • sup18.png
    sup18.png
    253.8 KB · Views: 1
  • sup14.png
    sup14.png
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