Rink27

Veteran
Veteran
Joined
Jul 18, 2014
Messages
222
Reaction score
13
First Language
English
Primarily Uses
RMMV
Elements defined within counter conditions cannot check for additional elements added via <Multiple Elements: x>
... at least in my experience.

Example: I have a skill whose element is designated as "Water" and an additional element designated via: <Multiple Elements: Sword>.

However, the counter skill with the condition: <Counter Condition>Element: Sword </Counter Condition> do not trigger unless I switch the "main" element of the skill to Sword.

Is this combination of plugins possible and I'm just doing something wrong?

Counter Control's plugin: http://yanfly.moe/2016/03/11/yep-82-counter-control/
Element Core's plugin: http://yanfly.moe/2016/06/10/yep-107-element-core-rpg-maker-mv/
 

lil1I

Villager
Member
Joined
Nov 26, 2019
Messages
24
Reaction score
9
First Language
English
Primarily Uses
RMMV
I encountered this problem today. Is there solution or workaround to this?
 

Latest Threads

Latest Posts

Latest Profile Posts

Welp, people are trying to quit my team because I can't code. Where's the dancing blob emoji when I need it?

Forum statistics

Threads
116,054
Messages
1,095,314
Members
151,401
Latest member
jammers_316
Top