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- Jan 22, 2018
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I've tried very hard to rely on existing threads whenever I encounter a problem, but I suppose one must ask for help sooner or later 
Anyway, Yanfly's Doodads has been working well, but I've run into a..weird issue. I hope this is the right place since the issue only crops up when the plugin is turned on, if not please move it, thank you.
I'll try and explain the layout of my project here.
I tried to replicate the side scroll style of the game Dreaming Mary, which went well. I ran into a problem when figuring out how to interact with events, as placing them "below player" forces the player to stand in front of the event, thus blocking them when interacting. Making them "same as player" but setting their options to "through" solved the problem, as long as you know you have to stand next to the event to interact with it.
So, all was going fine until the introduction of Yanfly's Grid-free Doodad plugin which caused this weird...momentarily overlapping... thing...with the events? I don't know if it's the plugin itself, other plugins, or the structure of the events that cause it, but it only happens when the plugin is turned on. There aren't actually any doodads on this map, but the same thing occurs on maps with them.
(don't mind the blank 13 seconds at the end)
Event settings:
Any ideas on how to fix this? If it's an issue with the plugin and not my event setup, I can probably go without it. Thanks in advance!!
Anyway, Yanfly's Doodads has been working well, but I've run into a..weird issue. I hope this is the right place since the issue only crops up when the plugin is turned on, if not please move it, thank you.
I'll try and explain the layout of my project here.
I tried to replicate the side scroll style of the game Dreaming Mary, which went well. I ran into a problem when figuring out how to interact with events, as placing them "below player" forces the player to stand in front of the event, thus blocking them when interacting. Making them "same as player" but setting their options to "through" solved the problem, as long as you know you have to stand next to the event to interact with it.
So, all was going fine until the introduction of Yanfly's Grid-free Doodad plugin which caused this weird...momentarily overlapping... thing...with the events? I don't know if it's the plugin itself, other plugins, or the structure of the events that cause it, but it only happens when the plugin is turned on. There aren't actually any doodads on this map, but the same thing occurs on maps with them.
(don't mind the blank 13 seconds at the end)
Event settings:
Any ideas on how to fix this? If it's an issue with the plugin and not my event setup, I can probably go without it. Thanks in advance!!
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