RMMV Yanfly's Instant cast causing next battle to freeze on start.

Kyota

Warper
Member
Joined
Oct 7, 2021
Messages
3
Reaction score
1
First Language
English
Primarily Uses
RMMV
Hello all,

I am trying to implement a concentration/focus based combat system, but have run into a glitch. Any time I have a character use a skill tagged for Instant Cast, the following battle gets stuck without a menu.
RMMV bug.png

I have the following plugins installed and in this order
YEP_CoreEngine
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
YEP_MainMenuManager
YEP_MessageCore
HIME_GuestFollowers

That said, this bug happens with only YEP core and instant cast installed as well. When I force an action at the start of combat, the action triggers, then I get this error/crash

TypeError: user.endInstantCast is not a function
at Function.BattleManager.endActorInstantCast (YEP_InstantCast.js:372)
at Function.BattleManager.endAction (YEP_InstantCast.js:347)
at Function.BattleManager.updateAction (rpg_managers.js:2524)
at Function.BattleManager.update (rpg_managers.js:2253)
at Scene_Battle.updateBattleProcess (rpg_scenes.js:2265)
at Scene_Battle.update (rpg_scenes.js:2257)
at Scene_Battle.update (YEP_CoreEngine.js:1431)
at Function.SceneManager.updateScene (rpg_managers.js:2024)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)

Edit: I've corrected the plugin misorder, yet the bug still happens even if I only have YEP's core and Instant Cast installed and upon further experimentation, it only occurs when the last action used was tagged for InstaCast.

Does anyone have any thoughts?
 
Last edited:

ATT_Turan

Forewarner of the Black Wind
Veteran
Joined
Jul 2, 2014
Messages
3,178
Reaction score
1,878
First Language
English
Primarily Uses
RMMV
First thought, your plugins are in the wrong order. Yanfly provides a specific listing of what order to place the YEP plugins in on the site - rearrange to match that, then try again by starting a new playtest, not loading a save.
 

Kyota

Warper
Member
Joined
Oct 7, 2021
Messages
3
Reaction score
1
First Language
English
Primarily Uses
RMMV
I reorganized them,

YEP_CoreEngine
YEP_MainMenuManager
YEP_MessageCore
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
HIME_GuestFollowers

but it's still happening. I can even remove all plugins except the core and instant cast and the problem persists.
 

Latest Threads

Latest Posts

Latest Profile Posts

Doing clean-up on tall-ified sprites, filling in pixel by pixel where the stretching warped the image, feels incredibly tedious but also highly rewarding when one zooms out and the sprite looks even better than before.
I found this app on the playstore and I'm loving it, it's very good for organizing project ideas
hmm one of those days where there's a lot to work on with my game... annnnnd I have no idea what I wanna do. most of it tho, involves drawing lol. either enemies or NPCs.
I'm going back to the default RTP, in the interest of getting it done. FSM is lovely but slow to work with and has tall doors. And switching to tall sprites would mean a lot of franking, and also the horses will be small.

Forum statistics

Threads
118,578
Messages
1,117,081
Members
155,633
Latest member
raylux92
Top