RMMV Yanfly's Instant cast causing next battle to freeze on start.

Kyota

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Hello all,

I am trying to implement a concentration/focus based combat system, but have run into a glitch. Any time I have a character use a skill tagged for Instant Cast, the following battle gets stuck without a menu.
RMMV bug.png

I have the following plugins installed and in this order
YEP_CoreEngine
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
YEP_MainMenuManager
YEP_MessageCore
HIME_GuestFollowers

That said, this bug happens with only YEP core and instant cast installed as well. When I force an action at the start of combat, the action triggers, then I get this error/crash

TypeError: user.endInstantCast is not a function
at Function.BattleManager.endActorInstantCast (YEP_InstantCast.js:372)
at Function.BattleManager.endAction (YEP_InstantCast.js:347)
at Function.BattleManager.updateAction (rpg_managers.js:2524)
at Function.BattleManager.update (rpg_managers.js:2253)
at Scene_Battle.updateBattleProcess (rpg_scenes.js:2265)
at Scene_Battle.update (rpg_scenes.js:2257)
at Scene_Battle.update (YEP_CoreEngine.js:1431)
at Function.SceneManager.updateScene (rpg_managers.js:2024)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)

Edit: I've corrected the plugin misorder, yet the bug still happens even if I only have YEP's core and Instant Cast installed and upon further experimentation, it only occurs when the last action used was tagged for InstaCast.

Does anyone have any thoughts?
 
Last edited:

ATT_Turan

Forewarner of the Black Wind
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First thought, your plugins are in the wrong order. Yanfly provides a specific listing of what order to place the YEP plugins in on the site - rearrange to match that, then try again by starting a new playtest, not loading a save.
 

Kyota

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I reorganized them,

YEP_CoreEngine
YEP_MainMenuManager
YEP_MessageCore
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
HIME_GuestFollowers

but it's still happening. I can even remove all plugins except the core and instant cast and the problem persists.
 

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