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- Oct 7, 2021
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Hello all,
I am trying to implement a concentration/focus based combat system, but have run into a glitch. Any time I have a character use a skill tagged for Instant Cast, the following battle gets stuck without a menu.

I have the following plugins installed and in this order
YEP_CoreEngine
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
YEP_MainMenuManager
YEP_MessageCore
HIME_GuestFollowers
That said, this bug happens with only YEP core and instant cast installed as well. When I force an action at the start of combat, the action triggers, then I get this error/crash
TypeError: user.endInstantCast is not a function
at Function.BattleManager.endActorInstantCast (YEP_InstantCast.js:372)
at Function.BattleManager.endAction (YEP_InstantCast.js:347)
at Function.BattleManager.updateAction (rpg_managers.js:2524)
at Function.BattleManager.update (rpg_managers.js:2253)
at Scene_Battle.updateBattleProcess (rpg_scenes.js:2265)
at Scene_Battle.update (rpg_scenes.js:2257)
at Scene_Battle.update (YEP_CoreEngine.js:1431)
at Function.SceneManager.updateScene (rpg_managers.js:2024)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)
Edit: I've corrected the plugin misorder, yet the bug still happens even if I only have YEP's core and Instant Cast installed and upon further experimentation, it only occurs when the last action used was tagged for InstaCast.
Does anyone have any thoughts?
I am trying to implement a concentration/focus based combat system, but have run into a glitch. Any time I have a character use a skill tagged for Instant Cast, the following battle gets stuck without a menu.

I have the following plugins installed and in this order
YEP_CoreEngine
YEP_InstantCast
YEP_KeyboardConfig
TP_Control
YEP_MainMenuManager
YEP_MessageCore
HIME_GuestFollowers
That said, this bug happens with only YEP core and instant cast installed as well. When I force an action at the start of combat, the action triggers, then I get this error/crash
TypeError: user.endInstantCast is not a function
at Function.BattleManager.endActorInstantCast (YEP_InstantCast.js:372)
at Function.BattleManager.endAction (YEP_InstantCast.js:347)
at Function.BattleManager.updateAction (rpg_managers.js:2524)
at Function.BattleManager.update (rpg_managers.js:2253)
at Scene_Battle.updateBattleProcess (rpg_scenes.js:2265)
at Scene_Battle.update (rpg_scenes.js:2257)
at Scene_Battle.update (YEP_CoreEngine.js:1431)
at Function.SceneManager.updateScene (rpg_managers.js:2024)
at Function.SceneManager.updateMain (rpg_managers.js:1983)
at Function.SceneManager.update (rpg_managers.js:1907)
Edit: I've corrected the plugin misorder, yet the bug still happens even if I only have YEP's core and Instant Cast installed and upon further experimentation, it only occurs when the last action used was tagged for InstaCast.
Does anyone have any thoughts?
Last edited: