I'm having some difficulty utilizing the features of Yanfly's take on an Item Durability plugin for RPG Maker MV. I'm unsure how to incorporate an item's durability factor into their statistics, such as a weapon's attack or an armor's defense. I'm unsure how to set items to not break, but still have a durability factor to affect the above. I'm just not sure how to tie an item's durability to its effectiveness. Otherwise it seems like a rather bare bones mock-up of the old Saga games, sort of.