- Joined
- Jul 30, 2015
- Messages
- 1
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Hey, I don't know if there's already a post somewhere that has an answer but if there isn't, then I have a question. I installed Yanfly's Party System and it's working great, the only problem is that when a party member is "removed" from the party and place in reserve, the game still registers that there's a party member in that slot. Because I'm really fond of the "tail" of party members, this became a problem when planning cutscenes where it appears that characters start branching off directly from the tail. When a player removes party members, the system I have makes those party members to seemingly appear very suddenly. If you're confused but might have a solution, please ask and if there's a forum link I should go to, lmk. Many thanks.
