RPG Maker Forums

Hi,


I don't if it's possible through lunatic mode but since I have 0 knowledge about javascript, I will ask here :


http://yanfly.moe/2015/12/26/yep-51-weapon-unleash/


I've fire enchanted "fire" element on my weapon, I used Yanfly note tag to replace my normal attack with a a fire slash when my weapon is enchanted.


My problem is : when I use a physical skill (ex:double attack) with the fire enchantement (it's a state), it doesn't use anymore the fire slash effect. It use the one setup by default.


So I would like to know if it's possible with lunatic mode to check :


if state X is applied use X animation.

Latest Threads

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,476
Members
137,824
Latest member
dobratemporal
Top