- Joined
- Sep 9, 2013
- Messages
- 178
- Reaction score
- 40
- First Language
- German
- Primarily Uses
- RMMV
I think I've come across a bug in Yanfly's Skill Rewards plug in.
What I basically want to do with this skill is use up to 40 TP and recover 1% HP for each TP used. Note: I wanted the user to be able to use this ability with 1 TP, 5 TP, 30 TP, 100 TP or whatever.
I didn't know how to substract 40 TP without setting the TP cost of the skill other than 0, so I had the idea to use the hit reward notetag.
The issue with this is, using this notetag, Yanfly's plug in will display the healed value twice.
Does anybody know a fix for this? Or alternatively how I can substract TP while the skill cost is still 0?

What I basically want to do with this skill is use up to 40 TP and recover 1% HP for each TP used. Note: I wanted the user to be able to use this ability with 1 TP, 5 TP, 30 TP, 100 TP or whatever.
I didn't know how to substract 40 TP without setting the TP cost of the skill other than 0, so I had the idea to use the hit reward notetag.
The issue with this is, using this notetag, Yanfly's plug in will display the healed value twice.

Does anybody know a fix for this? Or alternatively how I can substract TP while the skill cost is still 0?