- Joined
- Jun 20, 2013
- Messages
- 13
- Reaction score
- 18
- First Language
- English
- Primarily Uses
Hell there, I am currently working with with Yanfly's action sequences. I have all 3 installed as well as the battle engine core. My issue is coming from the beginning of my player's attack. They use a bow but right before they display the animation for it, they put their arms down and close their eyes as if they are casting a magic spell. I don't want this to happen and I'm not sure how to prevent my character from doing it. Everything else works fine aside from that initial animation. This is what I currently have input for the skill note tag:
<setup action>
display action
perform start
wait for movement
</setup action>
<target action>
motion swing: user
action animation
wait for animation
action effect: target
wait for animation
death break
</target action>
<finish action>
clear battle log
perform finish
wait for movement
</finsih action>
<setup action>
display action
perform start
wait for movement
</setup action>
<target action>
motion swing: user
action animation
wait for animation
action effect: target
wait for animation
death break
</target action>
<finish action>
clear battle log
perform finish
wait for movement
</finsih action>
