YannFly Picture Common Event [Need Help Please ]

MrHeimer

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Hi all !!

I apologize i have a bad english ! ^^

My problem : I just buyed Yanfly Picture Comon Event to make me a game pad, Up right down left Enter / escap or menu work fine.

But the command TriggerButton Dash doesnt work on me, someone can help me please?

I put screen :

Pad arrows work nice
entter button work nice
menu button work nice

The dash run button as u can see on the last screen ( the L button or the picture 17) nothing happen when i press it :/

And i would try to make another button more little for activate / desactivate the pad if someone know how to do..

Thank's <3

And sry again for my bad english^^
 

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Waifus69

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Maybe you should change it from click to hold.
 

MrHeimer

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No it change nothing :/
 

J-G

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Maybe switch to using a script to call function for the dash
 

MrHeimer

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but the script who call the dash function on rmgpakermv is : TriggerButton Dash right?
 

MrHeimer

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Thank's for you answer all :/
 

J-G

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Not sure if that is actually the script call, could be the command for the plugin.
I'll have to have a look later on.
You could also use this
Then use the commands of that plugin into the button of the common event.
 

MrHeimer

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Thank's man i go try that when i come back home ^^
 

MrHeimer

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And i have another problem if someone know how to solve that too^^

I created a system like golden sun, when you walk one time on a case, a rift appear, if you walk two time on the same case, a hole appear and tp the player to the first floor.

But as you can see on the screen shoot, the rift and the hole appear just above the player, not on the ground.

Maybe someone know what i have to do for the rift and the hole appear down the player on the floor?

Thank's <3
 

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J-G

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Check tile passability. If it's a star, change it to circle.
 

MrHeimer

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its already a circle :/
 

J-G

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Okay, can you show me how its evented with screenshot please, and mods don't like double posting if it can be avoided.
 

MrHeimer

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Sorry for the double post, and thank's for your time mate ^^

and i would like to add a system who make when the hero get teleport to the first floor, all the rift who was already here get reset but its hard ^^

actually it reset only the case who become a hole and tp the hero^^
 

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J-G

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hard to see bottom side but make sure event is set to below player for the ones with image. that should do it.
 

MrHeimer

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Yeahhh the hero is on the rift now thank's mate u roxx!! :smile::smile:

And maybe you know what i have to do for when the hero's teleported to the floor 1 all the rift get reset?
 

Waifus69

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Yeahhh the hero is on the rift now thank's mate u roxx!! :smile::smile:

And maybe you know what i have to do for when the hero's teleported to the floor 1 all the rift get reset?
Use a switch command to change the event back.
 

MrHeimer

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Use a switch command to change the event back.
I have a bad english sorry, but i already do that no? it work only to the case who make the hero got teleported ( the last screen shoot), the hole got reset but not the rift :/
 

J-G

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When you teleport hero you can use another condition for player touch, like turn switch X and X off. this way it resets that tile or tiles if you have more then 1 with the same switch name. if its self switches then it will require a script.
 
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Waifus69

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I have a bad english sorry, but i already do that no? it work only to the case who make the hero got teleported ( the last screen shoot), the hole got reset but not the rift :/
So you want both the rift and the holes to reset after tp?
 

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