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- Mar 21, 2012
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Hello! I'm using Yanfly's Ace Shop Options script and there has been no script errors so far however, there seems to be a bug. You see, my game gives the player a choice of shops categorized depending on the items each shop sells. When I implemented Yanfly's script, I opened up the first shop and bought a number of item. This time I chose the second shop, the items sold from the first shop appeared instead of the items that are actually sold by the second shop. Is this a script incompatibility? Because if it was, I would be receiving a script error window instead if I am correct?
Edit;
I've tried opening the second shop/third shop first but the same thing still happened. It's like whenever you open a shop, the game maintains the first shop opened's data so when you start a shop processing event; the game inputs the maintained data instead of displaying a new shop processing data.
There are 3 scripts that may be related to the shop. Tsukihime's Shop Manager, Tactics Ogre Crafting Shop & Mr.Bubble's Tactics Ogre Crafting System.
Edit;
I've tried opening the second shop/third shop first but the same thing still happened. It's like whenever you open a shop, the game maintains the first shop opened's data so when you start a shop processing event; the game inputs the maintained data instead of displaying a new shop processing data.
There are 3 scripts that may be related to the shop. Tsukihime's Shop Manager, Tactics Ogre Crafting Shop & Mr.Bubble's Tactics Ogre Crafting System.
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