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I want to have "Meditate" ability on the main command list...
Image of "Main Command List"
I want to add "Meditate" as the second option.
I have a skill already set up for "Meditate"
I just wanted to know how would I go about adding the skill to the Main Command List?
Here is the code...
There is the Script, this is the part responsible for what shows up there...
here is the setup for Custom1 and Custom2:
Image of "Main Command List"
I have a skill already set up for "Meditate"
I just wanted to know how would I go about adding the skill to the Main Command List?
Here is the code...
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # - Party Command Window Settings - #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # This section adjusts the commands for the Party Command Window. Rearrange # commands as you see fit or add in new ones. Here's a list of which # command does what: # # ------------------------------------------------------------------------- # :command Description # ------------------------------------------------------------------------- # :fight Enters the command selection phase for actors. Default. # :escape Party attempts to escape from battle. Default. # # :combatlog Requires YEA - Combat Log Display. # :autobattle Requires YEA - Command Autobattle. #
arty Requires YEA - Party System Add-On: Command Party. # # And that's all of the currently available commands. This list will be # updated as more scripts become available. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # This array arranges the order of which the commands appear in the Party # Command window. PARTY_COMMANDS =[ :fight, :autobattle, # :custom1, # :custom2, :escape, ] # Do not remove this.
here is the setup for Custom1 and Custom2:
Code:
#-------------------------------------------------------------------------- # - Party Command Custom Commands - # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - # For those who use scripts to that may produce unique effects in battle, # use this hash to manage the custom commands for the Party Command Window. # You can disable certain commands or prevent them from appearing by using # switches. If you don't wish to bind them to a switch, set the proper # switch to 0 for it to have no impact. #-------------------------------------------------------------------------- CUSTOM_PARTY_COMMANDS ={ # :command => ["Display Name", EnableSwitch, ShowSwitch, Handler Method], :custom1 => [ "Custom Name", 0, 0, :command_name1], :custom2 => [ "Custom Name", 13, 0, :command_name2], } # Do not remove this.
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