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Hi there,

I'm using the YED Sideview Battler plugin and there is something I would like to do, but didn't found a way yet.

To have the plugin working properly, we have to call the filename in the actor's note <Sideview Battler: 'Filename'> but is it possible to have it use the actor's default battler image as name.

The point is that, some events are changing my actor appearance in the game and the battler's image was changed with it, but YED sideview battler plugin uses a fixed filename. If I have it use the default, the sprites doesn't react properly.

Do someone knows a way around this?

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