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Hello all! I'm starting this thread as a compliment to the current Action Sequence Thread, which can be found here
https://forums.rpgmakerweb.com/inde...ction-sequence-sharing-and-discussions.46691/

This thread will be different in that I will provide completely premade action sequences, with detailed instructions on how to achieve the desired effects. In addition, I will also take requests for premade sequences that users may find difficult or far too daunting to attempt on their own.

With that said, let's try to keep all Action sequence discussions in the other thread, and use this one ONLY for premade requests. As long as we keep it this way I see no reason why both threads can't coexist.

I will try to do a poll every week if this thread is somewhat popular, so that the community can decide if they would like to see enemy action sequences or actor action sequences.

Nov. 28/2019:
DISCLAIMER: Since certain events have lead Yanfly to charge for some plugins that may be used in these action sequences, not all plugins may be accessible. I will do my best to try to use only the free plugins to create more sequences (if I ever get the time again).

Complete Sequences:
Quadra Slice (FF6)
Remise
Dual Element Spells
Twin Lance (FF5)
Braver (FF7)
Limit Break (FF6)
Sandworm Inhale & Exhale (FF series)
Odin Summon (FFXI)
Blood Sword (FF2)
Cleave (D&D)
Mana Well
Banish
Tonberry Movement (DELAYED)
Paralyze
Lightning II (Chrono Trigger)
Secondary Blizzard
Egg lay & Hatch
Gigaslash (DQ VIII)
Icebrand (FF6)
Burrow
Desperation Attack
Merton (FF6)
Exploder/Self Destruct
Stellar Explosion
Remise: Redux
Fists of Fury
Dramatic Entrance (God Kefka, FF6)
Spinning Slash (FFXI)
Custom Boss Collapse Effect
Slice and Dice (FFX)
Scan/Libra (Final Fantasy Series)
Stellar Explosion (Modified)
Single/Multi Target Fire Spell
Maim (Hour of Fate)

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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