Hello all! I'm starting this thread as a compliment to the current Action Sequence Thread, which can be found here
https://forums.rpgmakerweb.com/inde...ction-sequence-sharing-and-discussions.46691/
This thread will be different in that I will provide completely premade action sequences, with detailed instructions on how to achieve the desired effects. In addition, I will also take requests for premade sequences that users may find difficult or far too daunting to attempt on their own.
With that said, let's try to keep all Action sequence discussions in the other thread, and use this one
ONLY for premade requests. As long as we keep it this way I see no reason why both threads can't coexist.
I will try to do a poll every week if this thread is somewhat popular, so that the community can decide if they would like to see enemy action sequences or actor action sequences.
Nov. 28/2019:
DISCLAIMER: Since certain events have lead Yanfly to charge for some plugins that may be used in these action sequences, not all plugins may be accessible. I will do my best to try to use only the free plugins to create more sequences (if I ever get the time again).
Complete Sequences:
Quadra Slice (FF6)
Remise
Dual Element Spells
Twin Lance (FF5)
Braver (FF7)
Limit Break (FF6)
Sandworm Inhale & Exhale (FF series)
Odin Summon (FFXI)
Blood Sword (FF2)
Cleave (D&D)
Mana Well
Banish
Tonberry Movement (DELAYED)
Paralyze
Lightning II (Chrono Trigger)
Secondary Blizzard
Egg lay & Hatch
Gigaslash (DQ VIII)
Icebrand (FF6)
Burrow
Desperation Attack
Merton (FF6)
Exploder/Self Destruct
Stellar Explosion
Remise: Redux
Fists of Fury
Dramatic Entrance (God Kefka, FF6)
Spinning Slash (FFXI)
Custom Boss Collapse Effect
Slice and Dice (FFX)
Scan/Libra (Final Fantasy Series)
Stellar Explosion (Modified)
Single/Multi Target Fire Spell
Maim (Hour of Fate)