- Joined
- Nov 2, 2013
- Messages
- 314
- Reaction score
- 146
- First Language
- English
- Primarily Uses
- RMMV
What I'm trying to do is, using Yanfly's Battle A.I. Core, I want that when a specific condition is met, the enemy will use any one out of a pool of skills.
So lets say I have skills X, Y and Z. I want to set up <AI Priority> such that:
<AI Priority>
(Other checks)
Always: Skill X/ Y/ Z (Any one of the skills)
(Other checks)
</AI Priority>
I believe the plugin supports only one skill per condition(s), but I may be wrong. Is this possible? If so, how?
Thanks in advance ^_^
So lets say I have skills X, Y and Z. I want to set up <AI Priority> such that:
<AI Priority>
(Other checks)
Always: Skill X/ Y/ Z (Any one of the skills)
(Other checks)
</AI Priority>
I believe the plugin supports only one skill per condition(s), but I may be wrong. Is this possible? If so, how?
Thanks in advance ^_^
