YEP Battle Engine Plugin:States does not expire

Discussion in 'Javascript/Plugin Support' started by SunwooKim, Dec 1, 2019.

  1. SunwooKim

    SunwooKim DOC Member

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    Hello everybody
    I have a problem with the YEP Battle Engine plugin and want help
    I am not good at English, so I use the translator to ask questions.
    [​IMG]
    Here's a paralyzed enemy monster.


    [​IMG]
    But the state persists with the icon at the end of the paralyzed turn; this only happens if I set the state expiration to "turn end".
    It works fine when I turn off the YEP Battle Engine Plugin.
    Does anyone know how to fix this problem?
    I would really appreciate it if you let me know.
     
    #1
  2. TSR

    TSR The Northern Frog Veteran

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    Does the state remains in the following turns?
    If the state expiration is set to 'turn end', it should wearoff at the end of the turn (when all actors and enemies have played).
    If you want it to go off after an enemy specific turn, select 'action end'.
    Hope this help a bit.
     
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