AdamSakuru

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http://yanfly.moe/2015/12/25/yep-50-buffs-states-core/

Basically, I want to move where the state counter is displayed when shown over side-view enemies. The problem is that when I do this within the plugin parameters it gets cut off/is not visible whenever I try to move it left/below. I went into the plugin itself and found where it draws the turn counter and I ran into the same problem.

I changed the anchor of where the states display over side-view enemies from the base RPG_Sprites JS file because when I have larger enemies, it displays under them. Placing the state behind them was the best route to go.

Is it possible to have different positions for where it'll display the counter depending on if it's shown in the actor/help window and when it's shown over a side-view enemy?
 

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