- Joined
- Aug 14, 2019
- Messages
- 118
- Reaction score
- 16
- First Language
- English
- Primarily Uses
- RMMV
Good evening. I am seeking assistance utilizing YEP Buffs & States (B&S) Core to create FROG and MINI states similar to the FF series. State screenshots are attached.
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-Starting with FROG state, my desired end state would replace both actors and enemies affected with the state as mentioned earlier with the same "Frog" SV_Actor, but not sure the best way to go about it. I currently know I could make an enemy with a <Sideview Battler: Frog> tag to replace an affected enemy, but that will not work as I would like the enemy to maintain their same stats except those stats altered by the state, as seen in the screenshot. Also, I know I could make a common event to modify the actor's appearances. Still, I feel the desired effect could be achieved if I had lunatic scripting knowledge using YEP B&S Core, but I don't, so community help is appreciated as my search online has not produced any fruit.
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-Next, moving on to the MINI state. After doing research, I found out how to utilize the YEP B&S Core plugin to shrink my actors affected by MINI state, and it works like a charm:
<Custom Apply Effect>
user.battler().scale.x = 0.3;
user.battler().scale.y = 0.3;
</Custom Apply Effect>
<Custom Remove Effect>
user.battler().scale.x = 1;
user.battler().scale.y = 1;
</Custom Remove Effect>
I want to apply the same effect to enemy sprites too. Assistance is greatly appreciated.
Happy Friday!
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-Starting with FROG state, my desired end state would replace both actors and enemies affected with the state as mentioned earlier with the same "Frog" SV_Actor, but not sure the best way to go about it. I currently know I could make an enemy with a <Sideview Battler: Frog> tag to replace an affected enemy, but that will not work as I would like the enemy to maintain their same stats except those stats altered by the state, as seen in the screenshot. Also, I know I could make a common event to modify the actor's appearances. Still, I feel the desired effect could be achieved if I had lunatic scripting knowledge using YEP B&S Core, but I don't, so community help is appreciated as my search online has not produced any fruit.
----------------------------------------------------------------------
-Next, moving on to the MINI state. After doing research, I found out how to utilize the YEP B&S Core plugin to shrink my actors affected by MINI state, and it works like a charm:
<Custom Apply Effect>
user.battler().scale.x = 0.3;
user.battler().scale.y = 0.3;
</Custom Apply Effect>
<Custom Remove Effect>
user.battler().scale.x = 1;
user.battler().scale.y = 1;
</Custom Remove Effect>
I want to apply the same effect to enemy sprites too. Assistance is greatly appreciated.
Happy Friday!