YEP Buffs & States + Dragonbones

Drunken Paladin

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Hi folks, I'm sure there's a simple solution that I'm missing, but I can't find a way to modify where the state counter sits except through a state note tag, which isn't really helpful to me.

Some large enemies hide the state counter off the top of the screen, and in the case of dragonbone animated enemies, the state counter is right in the middle, hidden by the enemy itself.

Is there any way to change the position in the enemy note tag or by a plugin command or something?
 

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