YEP EventChasePlayer - Make the map encounter blind

Acydcross

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Hi! I'm using Yanfly's EventChasePlayer for my mob/enemy map encounter. I put the custom movement route scrip: this._chaseRange = 7 for the event to chase the player when it sees the player.

My question is:
How can I make a skill that will make the event(mob) stop seeing the player or the player turns invisible to the event(mob)?
 
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sura_tc

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Connect the skill to a switch.

Add a page (for the switch) to mobs and set it to random movement?
 

Acydcross

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Connect the skill to a switch.

Add a page (for the switch) to mobs and set it to random movement?
Thanks for the reply.

I tried making a conditional branch:
if > Switch is ON
>> This Event - Move at Random
Else
>> Battle Process

The event(mob) chase the player then randomly move.

I want it to not chase the player as if it doesn't see the player.
 

sura_tc

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No, on another page. Not the same page.
 

Acydcross

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No, on another page. Not the same page.
Oh I get it. You mean I make a blank page with a switch condition? So every time I use the skill the event will do nothing because its the first page.

EDIT:
It works. Sometimes you just have to think out of the box. Thanks for the help, Sura!
 

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