Hi people!
I recently made a deployment to test my game.
And sometimes, I get an error, sometimes, don't(Tested in two pcs. Both with Windows 10 Pro x64).
Before I put the prints of the error, there are things you should know:
1 - Rm Mv 1.6.2 - No change in the core plugins or package.json.
2 - I upgrade the version of nwjs and chromium(nwjs-sdk-v0.39.2-win-x64) in the playtest and after the deployment. I change that following this thread.
3 - I made a single executable file using Enigma Virtual Box.
The error is related to something with Yep_EventCopier and Enigma Virtual Box.
When I deploy the project, it works ok. But as soon as I use the Enigma Virtual Box to make one single executable, the error appears.
So if someone knows a way to work around a solution for this, I will be happy...
Maybe a different way to Yanfly Event Copier to read the Map data?
This is the errors:
YEP_EventCopier.js
I recently made a deployment to test my game.
And sometimes, I get an error, sometimes, don't(Tested in two pcs. Both with Windows 10 Pro x64).
Before I put the prints of the error, there are things you should know:
1 - Rm Mv 1.6.2 - No change in the core plugins or package.json.
2 - I upgrade the version of nwjs and chromium(nwjs-sdk-v0.39.2-win-x64) in the playtest and after the deployment. I change that following this thread.
3 - I made a single executable file using Enigma Virtual Box.
The error is related to something with Yep_EventCopier and Enigma Virtual Box.
When I deploy the project, it works ok. But as soon as I use the Enigma Virtual Box to make one single executable, the error appears.
So if someone knows a way to work around a solution for this, I will be happy...
Maybe a different way to Yanfly Event Copier to read the Map data?
This is the errors:
YEP_EventCopier.js
Last edited:

