- Joined
- Aug 15, 2012
- Messages
- 1,535
- Reaction score
- 1,178
- First Language
- English
- Primarily Uses
- N/A
SceneManager.push(Scene_Load);
I know that the above is the script call that calls for the load menu and have been able to insert it using this relevant information.
Name: Load
Symbol: Load
Show: True
Enabled: this.isGameEndEnabled()
Main Bind: SceneManager.push(Scene_Load);
The option then shows up, but clicking on it does nothing.
I know that the above is the script call that calls for the load menu and have been able to insert it using this relevant information.
Name: Load
Symbol: Load
Show: True
Enabled: this.isGameEndEnabled()
Main Bind: SceneManager.push(Scene_Load);
The option then shows up, but clicking on it does nothing.
