lohenien

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So What I want to do is tie stat buffs for a passive skill to a variable but I dont know the tags and code to do it.

Something like user.atk+= 3% * variable

The goal would be passives that can be increased over time based on some kind of points spent in that passive. I tried searching but my google fu is too vague I think.
 

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DamageEvil_5.png added!
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Rendering the intro for the 4 time today, everytime it finished I noticed something that I found off and had to fix it and render it all over again...
Would not be so bad if it was not for my PC having the speed of a slug.:kaoswt2:
Tried something. Little sneak peak of Unity AD.
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It's the little things. Lengthened the time the bar fades in and out to be a bit more comfortable.

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