YEP passive states How do I tie stat buff to a variable?

lohenien

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So What I want to do is tie stat buffs for a passive skill to a variable but I dont know the tags and code to do it.

Something like user.atk+= 3% * variable

The goal would be passives that can be increased over time based on some kind of points spent in that passive. I tried searching but my google fu is too vague I think.
 

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Another plugin complete and ready for Wednesday!
Just for the record I have greatly enjoyed the past couple months of using RPG Maker MV - enough that I went ahead and bought MZ although it's going to be a bit before I seriously start a project with that.
I have a pretty reasonable alpha of one game that's got roughly 4 hours of content and some bits and pieces of others after only about 300 hours total time and about 2 1/2 months of owning RPG Maker.....
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